Um Imparcial View of Helldivers 2 Gameplay
Um Imparcial View of Helldivers 2 Gameplay
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All in all, Helldivers 2 is a fantastic co-op game with lots of content (and arguably the best structure to live service I’ve seen in a long time) wrapped up in a nice $40 package. The price point is right (even if you take into consideration the additional $20 “upgrade”), the content is plentiful and it feels like a game that respects your time. I genuinely have a hard time saying anything negative about the game, especially now that the servers are stabilized and the developers are active on Twitter (X, if you care about that detail) updating the community about game updates and stability hiccups.
It’s especially cool that any equipment summoned can be shared with anyone on the team, encouraging teamwork and allowing your friends to benefit from your untimely demise by looting your corpse.
You can opt to go even lower to push for close to 60 FPS if you want to, though the graphical quality will be rather poor. Medium and above, on the other hand, chugs down to the mid-20s or worse, so a low-to-medium balance is the sweet spot we recommend.
While there’s a bigger focus on battle passes this time around, it does help the player a ton to give them objectives to strive for instead of just aiming to buy stronger equipment and weaponry. Helldivers 2 Visuals
Hoping to dive into hell with players on platforms other than your own? You're in luck, then, because Helldivers 2 fully supports crossplay between the PC and PS5 versions of the game. However, you have to enable it by going to Options > Gameplay and toggling it on.
The same could happen with Arrowhead's co-op shooter at some point down the line, giving folks invested in Microsoft's wider gaming ecosystem an opportunity to play Helldivers 2 without buying it directly.
There's also a setting to adjust the level of image sharpening. At zero sharpening in performance mode Helldivers 2 looks soft and indistinct, while stepping up to the max sharpening level increases clarity at the cost of additional artifacting. Quality mode exhibits the same difference, although given its higher resolution, the effect is a bit more subtle. Helldivers' performance mode runs smoothly. We're mostly at 60fps in typical play, with a very smooth readout, especially when combined with the game's motion blur. The game can suffer from extended dips into the 50s though, typically during larger firefights. In my gameplay the worst I saw was about 50fps, so the game does manage to stay pretty close to 60fps more generally, although it can spend a long time hovering in the 50s in extended firefights. The quality mode also manages a tight lock on its 30fps frame-rate target, but it clearly has issues with bouts of inconsistent frame-pacing.
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Visually, Helldivers 2 benefits immensely from the move from topdown to full third-person 3D visuals. Although the planets are barren, they are studded with bases, hives and wreckage sites, and they provide cover and height where needed. The interplay between players is frenzied and amusing. Controversially, the game has team killing switched on, so if you’re a little wild with your machine gun or nuclear strikes, you can easily take out a pal or two.
By far the biggest way Helldivers 2 switches things up from the original is by moving to the third-person perspective, and so far I’m pleasantly surprised how well that transition works. I was initially skeptical about the change given how much the bird’s eye view was part of the original’s DNA, but it only took a matter of seconds for my concerns to disappear. Getting closer to the action feels great and allows for some really hilarious moments, like when I accidentally called in an airstrike that took out the rest of my team or when I found myself surrounded by absolutely terrifying robots and used my jetpack to leap to safety.
Missions vary from raising patriotic flags to realigning communications equipment and rescuing civilian colonists, but there are always side tasks too, including destroying bases and exploring abandoned research stations. You may also discover Samples, which can be collected to buy spacecraft upgrades, and Medals, which get you new armour and custom items. The main currency is Requisition Slips, which pay for new Strategems from a vast and exotic list.
I’m a big fan of having various options for games, and this is pelo different. Having different unlockable items can lead to a lot of loadout options to suit your playstyle.
As a multiplayer experience, I think Helldivers 2 hits all the right notes. The gameplay basics are fun and the open-ended environments give you a fair amount of flexibility in how to tackle each objective. Helldivers 2 Gameplay It seems like quite a tactical game too, though the need for advanced strategies wasn't too pressing at the lower difficulties I had the time to unlock. It doesn't seem terrifically complicated, nor does it come packaged with the kind of comprehensive content package that modern players often expect, but I think those omissions are more than forgivable at its asking price. The special abilities the game provides, combined with friendly fire (which is enabled at all times) is a recipe for a lot of squad-based fun with friends. There are echoes of other PvE shooters here - namely of the extraction shooter variety, though Mass Effect 3's multiplayer also came to mind - but this game seems more oriented around having fun than creating a tightly crafted competitive experience.
Half an action movie about destroying very gross bugs and half social satire about the need to destroy them in the first place, Starship Troopers